Guides


How To Become A Tour Guide
1. Click on the Map in the lower left.
2. Go to the Ski Village.
3. Click on the Tours stand

tours
4. Click on “Would you like to become a tour guide yourself? Click here for more details” at the bottom of the tour guide sign.
Take a tour
5. Click on “Take the quiz.
6. Use the answer key below of the possible questions on the tour guide quiz:
How many sled-racing courses are there?
4
How does the pink puffle play?
Skips with skipping rope
What is the name of the big fish in ice fishing?
Mullet
What day does the newspaper come out?
Thursday
Which of these games has a shark in it?
Jet pack adventure
What color of puffle can catch on fire?
Black
How many coins does it cost to buy a player card background?
60
What is thrown out of the truck in level 4 of bean counters?
Flowerpot
In what room can you find old copies of the Penguin Times?
Boiler Room
What is the name of Captain Rockhopper’s ship?
The Migrator
Which of these rooms does not have a game in it?
Beach
Which room has a cuckoo clock?
Ski Lodge
How do you get a pin?
Click on it
Which of these places doesn’t have music playing in the background?
Pet Shop
7. After passing the quiz, you will receive a tour guide hat.
receive tour guide hat
8. Finally, you will given the tour guide manual.
tour guide manual
Congragualtions You Are Now A Tour Guide!
How To Become A EPF Agent 

 

1. Log into Club Penguin.

2.
They're Are To Ways
1.
- Get or Recieve a EPF Invitation
- A Message Will Be Shown
2.
- Go To The Book Room
- Open The Yearbook 9/10
- Go To JUNE 2010
- Click E , P , F ( After Clicked , It Should Be Red)
- Then Click The Red Penguin Agent in The Suit's Cell Phone. ( It Should Be Lighting Red)
- A Message From The EPF Will Be Shown


3. Click “Go There.” You will be taken to the Everyday Phoning Facility.


4. The phone in the Telephone Booth will then start ringing. Answer it by clicking on it.

5. A target will then appear after you answer the phone. Throw a snowball at the target.

6. After hitting the target, the Telephone Booth and target will dissappear. Then, a TV screen will appear. Then, the pillar in the lower right hand corner will be lifted up. A green square will appear. Walk onto it.

7. Once on the green square, the TV will trap you on the square and not let you leave. Then, the pillar in the lower left hand corner of the screen will lift up revealing a red square. The TV will tell you to run from the green square to the red square as soon as the fences allow you. You will be timed. So be quick.

8. After getting to the red square, the TV will show you your time. Then move off of the red square.
9. The TV will then tell you to hide. You will be given 20 seconds to hide in the Everyday Phoning Facility. No matter where you hide you will be found. But that is OK.

10. Once you are found by the security cameras, the pillar in the upper left hand corner of the screen will move upward revealing a blue square. The TV will tell you to step onto it. DO NOT DO IT. THEY ARE TESTING YOUR KNOWLAGE

11. The TV will try to trick you into stepping onto the blue square but after a few messages the TV will say that you are “Excellent, you avoided the trap!” Then the TV will tally up your results and tell you that you passed the EPF Test.

12. You will then recieve a message from the TV saying Congratulations! You passed the test! Please proceed to the EPF HQ. You can get to the EPF HQ by clicking on the EPF sign that opens up on the pillar in the upper right hand corner of the screen.




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